kanchangaur.com / Metrolink Ticketing
LOS ANGELES

Metrolink / transit ticketing / kiosks, mobile and web

Fare Restructure and Ticketing Redesign_

Making it faster and clearer to buy a Metrolink ticket, as new passes and fare rules arrived.

My role
Consultant product designer
Timeline
2 months
Client
Metrolink
Platform
Kiosks, ticket office, mobile app and web
Riders observed
50+
Field tests
2 rounds
The redesigned Buy Tickets screen on the kiosk and in the app, with the SoCal Day Pass first.
01

My role and who I worked with

As the consultant product designer, I redesigned the ticket-buying flow across four touchpoints:

  • Field research and user testing at LA Union Station
  • User flows for the current and proposed experience
  • Wireframes, prototypes and design iterations
  • UI and mockups for kiosks, the ticket office, the mobile app and the web portal
  • A fully documented, multi-platform handoff
  • Kanchan GaurMEConsultant Product Designer
  • Project Manager and UX DirectorField research at LA Union Station
  • Customer Experience DirectorPrimary stakeholder
  • Senior Manager, Market Insights & AnalyticsPrimary stakeholder
  • Customer Relations RepresentativesObserved selling tickets at the ticket office
  • MasabiProvider of the mobile app’s base version

Client/Metrolink, Southern California’s regional rail system

02

Summary

Metrolink’s ticketing was outdated and confusing, and a fare restructure was adding new passes and rules.

Metrolink started a fare restructure pilot that introduced new passes, such as the SoCal Day Pass and the L.A. Zone Day Pass, and changed or retired others. In two months I redesigned the ticket-buying flow across ticket vending devices (TVDs), ticket office machines (TOMs), the mobile app and the web portal, based on field observation and testing at LA Union Station. The new destination-first flow made buying faster, clearer and more intuitive for riders of all ages.

Where riders buy tickets: a ticket vending device, the ticket office and the Metrolink app.
03

The problem and the goal

What wasn’t working

  • Confusing ticketing. Riders struggled with station selection, understanding fares and multi-step flows.
  • Mistakes and lines. The confusion led to wrong purchases and long lines at the kiosks.
  • New fares to fit in. The restructure added new passes and rules, and changed or retired others.
  • An overly complex flow. Too many steps added friction before a ticket printed.
Ticket vending devices at LA Union Station, where the research and testing took place.

The goal

Bring the new fares into a simpler ticket-buying flow that works the same way on every touchpoint.

Goals
  • Integrate the new fare types and business rules
  • Simplify the flow for existing and new passes
  • Improve station selection and flow clarity
  • Reduce friction for riders and staff
  • Stay consistent across platforms, within legacy hardware and software
Constraints
  • Rigid kiosk hardware
  • Limited display area
  • Legacy code
  • A 2-month timeline
  • Complex fare rules and discounts
04

My process

  1. 01AlignKickoff with stakeholders on goals and constraints
  2. 02Observe50+ riders at LA Union Station
  3. 03MapAudit of the TVD screens and the current flow
  4. 04DesignSketches, wireframes and a clickable prototype
  5. 05TestTwo rounds of field testing with commuters

Field research at LA Union Station

  • Watched 50+ riders buy tickets at the busiest kiosks with my Project Manager and UX Director, and chatted with some about their experience
  • Most riders were frequent travelers who knew the machines, and one-way tickets were the most common purchase
  • Some tourists were unsure which station was closest to their destination
  • At the ticket office, Customer Relations Representatives asked “Where to?” first, a shortcut the design could adopt
Research at a Metrolink ticket office.

Understanding Metrolink riders

Metrolink’s personas showed a diverse group of riders, each with different behaviors and pain points:

Commuters

Value speed and often buy the same tickets, so they expect a quick transaction.

Leisure travelers and tourists

Struggle with station selection and understanding fares.

Students and discounted fares

Have trouble identifying which fare options apply to them.

Key insights

  • Riders think about their destination before their ticket type
  • Tourists needed a map and visual confirmation
  • Customer Relations Representatives used shortcuts and mental models the design could adopt
  • Frequent ticket types needed to be more prominent, and new passes clearly distinguished

Mapping the current flow

  • Audited the current TVD screens
  • Mapped the existing ticket-buying flow end to end
  • Found it overly complex, which added unnecessary friction, so streamlining it became the priority
The current user flow, from the home screen to printing a ticket.

Design strategy

  • Optimize the flow: fewer steps and screens, and faster selection
  • Home screen hierarchy: put the Day Pass first to match business goals, with every fare option still clear
  • Destination selection: a more efficient layout, clearer text and search help for picking a station
  • Speed: simpler interactions and less cognitive load, for quicker decisions
05

How I solved it

I rebuilt the flow around the rider’s destination, added a quick path for the SoCal Day Pass, and carried the design across kiosks, the ticket office, mobile and web.

Destination first, with a Quick Pass

  • I first designed a ticket-type-first flow, so riders could grab a Day Pass without choosing a destination
  • Metrolink proposed destination first, to capture origin and destination data
  • I pushed for more validation. Customer Relations Representatives asked “Where to?” first, and kiosk riders arrived knowing their destination, so destination first matched real behavior
  • My pushback on requiring a destination for the SoCal Day Pass led Metrolink to remove it from the Quick Pass, for a faster checkout
The proposed flow: a quick path for the SoCal Day Pass and a destination-first path for other tickets.

Discounts at payment

  • Proposed moving EBT card, promo code and corporate card discounts into the payment screen, in line with industry practice
  • That would have removed the separate Special Tickets category from the home screen
  • Technical constraints and executive decisions kept the existing structure, so I kept that flow as intuitive as possible and documented discounts for future iterations

Home screen concepts

  • Sketched home screens that promote the new Day Passes and simplify navigation
  • Grouped related options into clear categories
  • Gave the SoCal Day Pass a visually distinct, quick-access entry
Home screen concepts that put the new day passes up front.

Helping tourists find their station

  • Station search with a keyboard and suggested stations
  • Quick access to the system map for riders who can’t find their station
  • A station list with a map preview for visual confirmation
Station search, the system map, and a station list with a map preview.

Explaining the L.A. Zone Day Pass

  • A simple line map with station names
  • A text list of the stations the pass covers
  • Coverage shown in more than one way, so every rider can check it
Explorations for the L.A. Zone Day Pass: a line map next to the list of covered stations.

Testing with real commuters

I presented concepts to Metrolink, iterated on their feedback, then built a clickable prototype and tested it with commuters at LA Union Station. What we found:

Banner blindness

Riders overlooked right-aligned calls to action, mistaking them for ads.

Day Pass and round trip

Riders didn’t connect the two, because “round trip” was missing from the pass description.

Pre-selection pitfall

Riders often bought two fares by mistake when “Regular” was selected by default.

A second round of testing with a high-fidelity, interactive prototype validated the refinements.

Testing the prototype with commuters at LA Union Station.
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“It’s very dumbed down: select where you want to go, choose the fare, pick the date, confirm. Smooth.”
Feedback on the destination-first flow

Updating the Metrolink app

  • A darker blue home screen that matches the kiosks and ticket office machines, with more contrast
  • Updated icons, with the same icon buttons for the new ticket types
  • Extra links moved to secondary buttons at the bottom of the screen
  • New SoCal Day Pass and L.A. Zone Day Pass tickets, with their own icons and branding
  • Three options for the cluttered Utilities menu, based on analytics of the most visited links: five key links, grouped categories, or links phrased as rider questions
The app home screen, before and after.
Tickets in the app, including the new SoCal Day Pass and L.A. Zone Day Pass.
06

Outcome

50+

Riders observed at LA Union Station

2

Rounds of field testing that validated the improvements

2 months

From kickoff to a fully documented, multi-platform handoff

  • Destination-first flow: matches how riders and ticket office staff already think about a trip
  • Quick Pass: a fast entry for the SoCal Day Pass, with no destination needed
  • Fewer station-selection errors: search, the map and a station list help riders pick the right station
  • Validated in the field: two rounds of testing at LA Union Station
  • A complete handoff: documented designs for kiosks, the ticket office, the mobile app and the web portal
07

Learnings

Let real behavior settle the debate

Watching ticket office staff ask “Where to?” first showed that destination first was the right call for riders and for the business.

Pushback can be a win for both sides

Questioning the destination step for the SoCal Day Pass led to a faster Quick Pass checkout.

Design within constraints, and keep pushing

When discounts at payment were blocked, I made the existing flow as clear as possible and documented the change for the future.

Use data to simplify

App analytics showed which links riders used most, which made it easier to cut a cluttered menu down.

From the field

The research team at LA Union Station.
At the Metrolink ticket office.
Testing the Buy Tickets prototype on an iPad.
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